But this would be too different, so I came up with the idea of the current Vergil by simply thinking Dante is red and Vergil is blue. There was a time when Vergil was likely to become a gangster-like character. I wanted to create a rival for Dante, but ran into a dead end. However, Director Itsuno then talked about the development of Vergil and how he came to appear in Devil May Cry 3. This was due to wanting a character that would reflect the quality of the series visually, and through gameplay. He then went into detail about the development of Nero, which he found to be the most difficult.
When asked about his favorite character, Itsuno explained that it is hard to pick just one. This includes Vergil, Dante’s twin brother and rival, from Devil May Cry 3. However, he also revealed some information as to how certain characters were originally meant to appear. Devil May Cry series Director Hideaki Itsuno spoke in detail about the long development history of the series in an interview with Famitsu.